Some reviewers are complaining about Bioshock’s difficulty. They think it’s too easy.
I think so too. At the beginning of the game, I was totally freaked out by its atmosphere. Just a few minutes in the game, You will be presented with a shocking scene that helps to build the game’s creepiness. Each time I hear a Splicer talking, I freaked out, not sure what to do. To make it even worse, being trapped in an underwater city, you can’t expect to see any sunlight. Which makes the atmosphere even darker (literally) and creepier.
The first hours in the game manages to give me the creep. Listening splicers talking, watching dead body laying around, Looking at a Big Daddy crushing a Splicer without breaking a sweat, Looking at the crumbling Rapture, It all manages to give deep atmosphere to the game.
But it all changes after the first time I fight with a Big Daddy. The reason is simple, I died a few times.
Before fighting the Big Daddy, I haven’t died even once. I play carefully, if I feel I’m in pretty bad shape, I reload my previous saved game. While fighting the Big Daddy, I realize that death is not a big deal afterall. My Items are intact, I revived at a nearby Vita Chamber with enough health and EVE to continue fighting. Basically, death only give you a thirty-metres extra walk to continue bashing skull.
After that, Nothin scares me anymore. Shocking maybe, but not scaring. I walk all over Rapture, killing all Splicers I meet with full confidence, barely using my medkits.
I even tried to exploit this. I give a Big Daddy a nice (and very well executed) shotgun blast to the…erm…head…I think, and let him kill me, lather, rinse, repeat. And I saved a hell lot of ammo by doing that, since I practically don’t miss at all. It almost feels like cheating.
No, I don’t enjoy that, it takes too long to kill a Big Daddy that way. But I don’t think that the vita-chamber revive thing is a bad idea. Sure, It slide the diffficulty far down, But it makes it fun and enjoyable too, in my opinion.
Don’t take me wrong, I like challenging game. I finished Call of Duty 4 and Medal of Honor:Airborne in veteran-guy-dying-every-70-seconds difficulty.
I just feel that Bioshock reminds me that I’m playing games to have fun. I’m not playing game to be stressed out. It’s a pretty nice change.
